
Potion AA: When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.Z: Double the chance to find a legendary item purchased from Kadala.Y: Increase your chance to Dodge by 15%.

X: Pets pick up and salvage common, magic, and rare items.W: Increase damage done to Bosses by 25%.V: Elite packs drop one additional progress orb.S: Gain immunity to crowd-controlling effects.Q: Reduces the damage taken from elites by 25%.P: Progress orbs from Nephalem and Greater Rifts are picked up automatically.O: Double the amount of Bounty Caches that drop from completing bounties.N: Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.M: Double the amount of Death's Breaths that drop.K: Increase damage against elites by 20%.J: Increases your highest elemental skill damage bonus by 10%.H: Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds.G: Increase damage against elites by 15%.B: Pools of Reflection last for the entire Season and are not removed by death.


For Season 28, Rites of Sanctuary, you'll see yourself travelling deep into the mysterious ruins of the Festering Woods.
